Okay gang, these are just SOME of the possible campaign and setting styles we could look at for future games. I have no idea when we might get around to any of these, or when we might manage to dig up rules for all of them, so this is just a sounding board. Would you be interested in: Horror themed settings, such as Call of Cthulu and Ravenloft, or the upcoming D&D Horror accessory rules? Science fiction settings, ranging from Star Wars to Mechwarrior to Buck Rogers, and of course the wonderful gritty world of all things cyberpunk? Asian settings, focusing on Japanese and Chinese/Korean societies and more 'fantasy' environments with Asian themes and flavors? Divine or semi-divine settings, which could include Greco-Roman mythology settings or fantasy campaigns where the players are descended from gods? Steam-punk settings, ranging from alternate history Victorian ages to D&D type worlds in an industrial revolution... think League of Extraordinary Gentlemen for a rough idea? There are also some more novel settings to look at, like Bunnies & Burrows, where you role play rabbits! About the only thing that I won't serriously consider is FATAL, and the less you know about *that* game the better. We could look at games where you rule entire countries, or games where the very world you live on is your greatest enemy... The following are some specific popular game systems that we can look at: Vampire: the Masquerade - most people have heard of this one by now, I hope. Break out your copy of Interview with a Vampire, gain 20 pounds (mostly pale makeup), and dress up in black! Live-Action Role Playing is not yet possible over the net, but we can reserve that for doormencons to come. Eberron - the most recent official D&D campaign world, it's got a steam-punk atmosphere in a fairly traditional fantasy setting, and it looks good and funky. They even have official sound-track CDs and suggest watching Tim Burton's goth movies to get a feel for the atmosphere. Forgotten Realms - possibly second only to Middle Earth in terms of fame and popularity, Forgotten Realms is an epic high-magic campaign world with lavish detail and rich history. And an ethnicly confused elf with very phallic scimitars. Darksun - this is a personal favorite which I never got to play... a desert world leeched of it's precious life force by corrupt use of magic... every day is a constant struggle to survive. Dune meets D&D! Discworld - Yes! it's true! There's a set of Discworld rules for the Generic Universal Role Playing System (GURPS). Rule books can be found at most Forbidden Planet and Traveling Man shops in the UK. they'd also make handy birthday presents for Buzzfloyd (only just over two shoping months left!) So... what would people like to look into as future options? I figure the more games we have going, the more people might want to join in, and we could draw more players and potential GMs as well.