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Default Call of Cthulhu - 08-19-2006, 07:50

dunno if anyone else here has played the CoC role playing game, but it has some lovely qualities to it. there was recently a D&D suppliment aimed at the same genre of horror role playing, but set in a more classical D&D setting.

would anyone be up for attempting a board version of either of these, or do ya'll feel it'd be stepping on the toes of things like the werewolf game?


"If I wanted to read Wuthering Heights, I'd shoot my self."

Last edited by Buzzfloyd; 12-16-2007 at 23:18. Reason: Correct tags
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Default Call of Cthulhu - 08-19-2006, 09:49

i think its a good idea. and if you going to do it can i join?
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Default Call of Cthulhu - 08-19-2006, 12:43

I'd be interesting to watch this, but can't promise I'd take part due to my restricted free time... :(
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Default Call of Cthulhu - 08-19-2006, 16:39

if we do it, participation's open to anyone who wants to participate.

as for free time restricting participation...

i dunno, what would you feel is best for a horror game? time to set an evocative atmosphere and to worry about what's going to happen next, or a fast sudden pace that doesn't give you time to catch your breath?

note that the second option is pretty much impossible online.


"If I wanted to read Wuthering Heights, I'd shoot my self."
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Default Call of Cthulhu - 08-19-2006, 19:50

Ba would like to remind everyone who knows about this game: 1d6 investigators per round. This game needs to be played.

Last edited by Buzzfloyd; 12-16-2007 at 23:19. Reason: Fix tags
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Default 12-15-2007, 18:50

After over a month of preparations and poring over the Call of Cthulhu sourcebook, I feel comfortable enough to attempt running such a game, should enough people be interested in playing.

This will be a learning experience in part, as I doubt many here are familiar with the Cthulhu game system, so we will be playing short and relatively simple scenarios rather than a lengthy campaign. We will be playing on the boards, by the way, as I think that would be best for handling players from multiple time zones, with different daily routines etc.

Anyone interested should contact me via this thread, email (romankalik AT gmail DOT com) or MSN (kalik AT bgumail DOT bgu DOT ac DOT il), and we'll take it from there. I'll start looking for a character creation guide in the next few days. If unavailable, I will scan the relevant "must-read" pages from the main book, as well as possible background information on the 1920's (the game period of my chosen scenarios). Those unfamiliar with the Lovecraftian horror stories will have an obligatory three stories to read (all available online).

Feel free to ask questions at any time. Also, before joining the game, please consider if you are able to post twice a week. Too much time without posting may result in a grisly death for your character, purely for story purposes you understand. ;-)


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Default 12-15-2007, 21:10

Since I'm done with finals on Wednesday and I've never played a CofC campaign before, if it's a learning campaign, count me in. Looks like I have to re-read my Lovecraft! Yay!
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Default 12-16-2007, 11:31

Excellent, that's one.Two more and we'll start preparations for the game.


For the moment, the suggested stories by Lovecraft are the following:

The Call of Cthulhu - Wikisource
At the Mountains of Madness - Wikisource
The Dunwich Horror - Wikisource

These aren't the shortest of stories, I'll admit, but these are also some of the best available. The Call of Cthulhu is the real must-read of the three before the game, but it would be best if players read all three if they have never read anything of Lovecraft's in the past.


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Default 12-16-2007, 23:23

Garner and I are both in (Garner on the proviso that he can see the GM get eaten by a horrible creature from beyond), and we've both played a couple of CoC adventures before.

Garner also says he may have the relevant character creation material scanned, and he'll go check after Roman's already done it.


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Default 12-17-2007, 06:10

Oh, do you guys own the 6th Ed. Call of Cthulhu book, that Garner promises to (not) scan stuff from it? ;-)

I'll have character creation material available by tomorrow evening, unless something unexpected occurs. Also, Grace and Garner, as you've both played Call of Cthulhu in the past, I'd like you to email me regarding any official game scenarios that you're familiar with (if any).

Also, Garner should know all too well that Keepers don't get devoured by monstrous tentacle things. That's what investigators are for.


Anticipate charity by preventing poverty. - Rabbi Moshe ben-Maimon

Last edited by Roman_K; 12-17-2007 at 14:25. Reason: typo
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Default 12-17-2007, 13:44

I'll ask him to find out what we have and haven't and let you know asap.


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Default 12-17-2007, 14:27

Just to clarify (because I know that with me, clarifications are a must), what I want to know from you guys is what scenarios you may have played already (or read through) so that we won't repeat that in the game.


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Default Call of Cthulhu - 12-17-2007, 18:44

Way back in the happy days of the mid-eighties I played many a game of CoC and at the time I read everything I could get my hands on by ol' H.P. I was chased by many a deep one (I think they were called), there was no cultist safe from my rigorous investigatory skills and I think I visited every library in Boston before going temporarily insane and developing some of the stranger phobias (I hate it when that happens).

(At this point one must wave fingers in front of mouth to emulate facial tentacles and say 'Wibble'.)

I discovered Rock music, Beer and Girls (in that order) so that put paid to the Shuggoth-hunt.

I would love to take part.

Any scenarios that I played were about 22 years ago and the only one I really remember was a strange 'Cthulhu in space' job, which was a kind of CoC / Travelers amalgam (with a bit of an Alien rip-off spliced in).

Cheers

R.


Q. How do you write?
A. One word at a time.
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Default 12-17-2007, 19:16

Quote:
Originally Posted by Roman_K View Post
Just to clarify (because I know that with me, clarifications are a must), what I want to know from you guys is what scenarios you may have played already (or read through) so that we won't repeat that in the game.
We have edition 5.6 of the rules. I have no idea which scenarios we've done, but Garner will be in touch once he's managed to find out.


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Default 12-17-2007, 20:32

The differences between 5.6 and 6 are not numerous, but there enough of them for me to prefer to handle any previous edition material in a very selective manner.

Still compiling a basic rules document. May take longer than expected, and it may take until the end of the week, when I'll have a couple of days off in which to compile all relevant material.


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