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02-12-2010, 22:06
i think it has limitless advantages, but one of the first things that attracted me to the hobby was not the limitless potential for adventure and creativity, but rather the strange and interesting shapes of the polyhedral dice.
i imagine that as more and more computer integration meshes with the hobby, more of my players might finally be willing to play a wizard, but at the same time more of them might get freaked out by complicated combat.
we tend to get by on a level of simulation more akin to the 'fight, use item, run' school of RPG rather than, say, Warhammer.
"If I wanted to read Wuthering Heights, I'd shoot my self."
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