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Alpha Polis campaign (in potentia) -
10-02-2006, 18:26
Right, here's my current thinking of hwat the game play could be like...
similar to what we're doing in ba's campaign, but with a heavy dose of collaborative story telling which grace will explain for us in a moment.
we'll use D&D d20 character generation to a limited and minimal extent. we'll have stats, maybe skills, and that's about it. this is only to keep characters on a level footing, and when one character wants to shoot another, we can roll a d20 to see if it hits.
based on what grace is going to describe for us in a moment, i may decide not evn to go that far! i do reserve the right to be the DM and introduce story elements as and when necessary, but i'd hope that the 'teasers' i've posted have given folks a decent idea of what kinda setting we're looking for, and they can invent what they like as well. maybe.
"If I wanted to read Wuthering Heights, I'd shoot my self."
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